/*****************************************************************************\ * slurm_lua.h - Lua integration common functions ***************************************************************************** * Copyright (C) 2015-2020 SchedMD LLC. * Written by Tim Wickberg * * This file is part of Slurm, a resource management program. * For details, see . * Please also read the included file: DISCLAIMER. * * Slurm is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free * Software Foundation; either version 2 of the License, or (at your option) * any later version. * * In addition, as a special exception, the copyright holders give permission * to link the code of portions of this program with the OpenSSL library under * certain conditions as described in each individual source file, and * distribute linked combinations including the two. You must obey the GNU * General Public License in all respects for all of the code used other than * OpenSSL. If you modify file(s) with this exception, you may extend this * exception to your version of the file(s), but you are not obligated to do * so. If you do not wish to do so, delete this exception statement from your * version. If you delete this exception statement from all source files in * the program, then also delete it here. * * Slurm is distributed in the hope that it will be useful, but WITHOUT ANY * WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more * details. * * You should have received a copy of the GNU General Public License along * with Slurm; if not, write to the Free Software Foundation, Inc., * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. \*****************************************************************************/ #ifndef _SLURM_LUA_H #define _SLURM_LUA_H #ifdef HAVE_LUA #include #include #include #include "src/slurmctld/slurmctld.h" #include "slurm/slurm_errno.h" /* Generic stack dump function for debugging purposes */ extern void slurm_lua_stack_dump(const char *plugin, char *header, lua_State *L); /* * This function loads a new lua state object. * * The new lua state object will be initialized and assigned to *L depending * on its mtime vs *load_time and whether the new script is succesfully loaded. * If it cannot load *L won't be touched and SLURM_ERROR or SUCCESS will be * returned depending on if *L was NULL or the old script can still be in use. * * Parameters: * L (in/out) - current lua state object, should be NULL on first call * plugin (in) - string identifying the calling plugin, e.g. "job_submit/lua" * script_path (in) - path to script file * req_fxns (in) - NULL terminated array of functions that must exist in the * script * load_time (in/out) - mtime of script from the curr lua state object * * Returns: * SLURM_SUCCESS - if a correct Lua object is set. * SLURM_ERROR - an error occured, and there's no lua state loaded. */ extern int slurm_lua_loadscript(lua_State **L, const char *plugin, const char *script_path, const char **req_fxns, time_t *load_time, void (*local_options)(lua_State *L)); extern void slurm_lua_table_register(lua_State *L, const char *libname, const luaL_Reg *l); /* * Get fields in an existing slurmctld job record. * * This is an incomplete list of job record fields. Add more as needed and * send patches to slurm-dev@schedmd.com. */ extern int slurm_lua_job_record_field(lua_State *L, const job_record_t *job_ptr, const char *name); extern int slurm_lua_isinteger(lua_State *L, int index); #else # define LUA_VERSION_NUM 0 #endif /* * Init function to dlopen() the appropriate Lua libraries, and * ensure the lua version matches what we compiled against along with other * init things. */ extern int slurm_lua_init(void); /* * Close down the lib, free memory and such. */ extern void slurm_lua_fini(void); #endif