create()=0 | dmlite::PoolElementFactory< E > | [pure virtual] |
destroy(E)=0 | dmlite::PoolElementFactory< E > | [pure virtual] |
isValid(E)=0 | dmlite::PoolElementFactory< E > | [pure virtual] |
~PoolElementFactory() | dmlite::PoolElementFactory< E > | [inline, virtual] |